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java.lang.Object | +--com.mlw.fps.model.business.dao.memmory.StaticData
This class holds the data that is being parsed. There is also a dao
implementation that acces this singleton in the package:
com.mlw.fps.mode.dao.file.
Constructor Summary | |
StaticData()
|
Method Summary | |
java.util.Map |
getGames()
Getter for property games. |
java.util.List |
getGames(java.util.Map filters)
|
java.util.List |
getKills()
Retrievs the kills. |
java.util.List |
getKills(java.util.Map filters)
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java.util.Map |
getMaps()
Retrievs the maps. |
java.util.Map |
getMapsByName()
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java.util.Map |
getPlayers()
Retrievs the players. |
java.util.Map |
getPlayersByName()
Retrievs the playuers |
java.util.Map |
getRounds()
Retrievs the rounds. |
java.util.Map |
getWeapons()
Retrievs the weapons. |
java.util.Map |
getWeaponsByName()
Retrievs the weapons. |
void |
init(java.lang.String logDir)
Initializes this class. |
boolean |
initialized()
Gets is this class initialized. |
static StaticData |
instance()
Implementation of the Static pattern. |
java.lang.String |
next()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public StaticData()
Method Detail |
public void init(java.lang.String logDir)
logDir
- Directory containing the logs.public boolean initialized()
public java.util.Map getMaps()
public java.util.Map getMapsByName()
public java.util.List getKills()
public java.util.Map getRounds()
public java.util.Map getPlayers()
public java.util.Map getPlayersByName()
public java.util.Map getWeapons()
public java.util.Map getWeaponsByName()
public java.lang.String next()
public static StaticData instance()
public java.util.Map getGames()
public java.util.List getGames(java.util.Map filters)
public java.util.List getKills(java.util.Map filters)
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