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java.lang.Object | +--com.mlw.fps.model.business.vo.WeaponUsage
| Field Summary | |
protected long |
damage
|
protected long |
deaths
|
protected long |
hits
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protected long |
kills
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protected java.util.Map |
locations
|
protected java.util.Map |
percentages
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protected Player |
player
|
protected long |
shots
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protected long |
tks
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protected Weapon |
weapon
|
| Constructor Summary | |
WeaponUsage()
Creates a new instance of WeaponUsage |
|
WeaponUsage(Weapon weapon)
Creates a new instance of WeaponUsage |
|
| Method Summary | |
void |
add(WeaponUsage usage)
|
void |
addDamage(long damage)
Setter for property damage. |
void |
addDeaths(long deaths)
|
void |
addHits(long hits)
Setter for property hits. |
void |
addKills(long kills)
|
void |
addShots(long shots)
Setter for property shots. |
java.lang.Long |
getDamage()
Getter for property damage. |
java.lang.Long |
getDeaths()
|
java.lang.Long |
getHits()
Getter for property hits. |
java.lang.Long |
getKills()
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java.util.Map |
getLocations()
|
java.util.Map |
getPercentages()
|
Player |
getPlayer()
Getter for property player. |
java.lang.Long |
getShots()
Getter for property shots. |
java.lang.Long |
getTks()
|
Weapon |
getWeapon()
Getter for property weapon. |
void |
setDamage(java.lang.Long damage)
Setter for property damage. |
void |
setDeaths(java.lang.Long long1)
|
void |
setHits(java.lang.Long hits)
Setter for property hits. |
void |
setKills(java.lang.Long long1)
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void |
setLocations(java.util.Map map)
|
void |
setPlayer(Player player)
Setter for property player. |
void |
setShots(java.lang.Long shots)
Setter for property shots. |
void |
setTks(java.lang.Long long1)
|
void |
setWeapon(Weapon weapon)
Setter for property weapon. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
protected Weapon weapon
protected Player player
protected long shots
protected long hits
protected long kills
protected long tks
protected long damage
protected long deaths
protected java.util.Map locations
protected java.util.Map percentages
| Constructor Detail |
public WeaponUsage()
public WeaponUsage(Weapon weapon)
| Method Detail |
public void add(WeaponUsage usage)
public Weapon getWeapon()
public void setWeapon(Weapon weapon)
weapon - New value of property weapon.public Player getPlayer()
public void setPlayer(Player player)
player - New value of property player.public java.lang.Long getShots()
public void setShots(java.lang.Long shots)
shots - New value of property shots.public void addShots(long shots)
shots - New value of property shots.public java.lang.Long getHits()
public void setHits(java.lang.Long hits)
hits - New value of property hits.public void addHits(long hits)
hits - New value of property hits.public java.lang.Long getDamage()
public void setDamage(java.lang.Long damage)
damage - New value of property damage.public void addDamage(long damage)
damage - New value of property damage.public java.lang.Long getDeaths()
public void addDeaths(long deaths)
public java.lang.Long getKills()
public void addKills(long kills)
public java.lang.Long getTks()
public void setDeaths(java.lang.Long long1)
long1 - public void setKills(java.lang.Long long1)
long1 - public void setTks(java.lang.Long long1)
long1 - public java.util.Map getLocations()
public void setLocations(java.util.Map map)
map - public java.util.Map getPercentages()
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