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java.lang.Object | +--com.mlw.fps.model.business.vo.stats.PlayerStats
Constructor Summary | |
PlayerStats(Player player)
Creates a new instance of PlayerStats |
|
PlayerStats(Player player,
Player victim)
Creates a new instance of PlayerStats |
Method Summary | |
void |
addDeath()
Setter for property deaths. |
void |
addKill()
Setter for property kills. |
void |
addSecondsAlive(long more)
|
void |
addSecondsPlaying(long more)
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java.lang.Double |
getAdvantage()
Getter for property advantage. |
java.lang.Double |
getAliveTimePercentage()
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java.lang.Long |
getDeaths()
Getter for property deaths. |
java.lang.Double |
getDeathsPerMin()
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java.lang.Long |
getKills()
Getter for property kills. |
java.lang.Double |
getKillsPerMin()
|
Player |
getPlayer()
Getter for property player. |
java.lang.Double |
getPower()
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java.lang.Long |
getSecondsAlive()
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java.lang.Long |
getSecondsPlaying()
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Player |
getVictim()
Getter for property victim. |
WeaponStats |
getWeapon()
Getter for property weapon. |
void |
setVictim(Player victim)
Setter for property victim. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public PlayerStats(Player player)
public PlayerStats(Player player, Player victim)
Method Detail |
public Player getPlayer()
public java.lang.Long getKills()
public void addKill()
public java.lang.Long getDeaths()
public void addDeath()
public java.lang.Double getAdvantage()
public java.lang.Double getAliveTimePercentage()
public java.lang.Double getPower()
public Player getVictim()
public void setVictim(Player victim)
victim
- New value of property victim.public WeaponStats getWeapon()
public java.lang.Long getSecondsAlive()
public void addSecondsAlive(long more)
public void addSecondsPlaying(long more)
public java.lang.Long getSecondsPlaying()
public java.lang.Double getKillsPerMin()
public java.lang.Double getDeathsPerMin()
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